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Power-washing, pool-cleaning and mowing: Why millions are playing games about mundane jobs
Mundane job simulators, like PowerWash Simulator and Lawn Mowing Simulator, are gaining popularity for their relaxing and repetitive gameplay. These games offer a sense of accomplishment and stress relief, appealing to players seeking a low-pressure gaming experience. The genre’s soothing nature has even been linked to positive mental health benefits, making it a unique and valuable addition to the gaming landscape.
Resident Evil at 30: how Capcom’s horror opus has survived and thrived
Resident Evil, a horror video game franchise, has thrived for 30 years due to its unique blend of vulnerability and power, drawing inspiration from horror classics like Sweet Home, Alien, and The Texas Chainsaw Massacre. The series’ success lies in its ability to adapt and reinvent itself, incorporating various horror genres and societal anxieties, while maintaining a core cast of characters and a consistent narrative. Its accessible gameplay, pacing, and structure, combined with its ability to tap into players’ fears, have solidified Resident Evil’s place as a beloved and enduring horror franchise.
Inside the secret psychology of horror games – and why we can’t help pushing play
The article describes the psychology behind horror games and why they are so effective. The article highlights the importance of sound design in creating tension and fear. It also emphasizes the role of the human element in horror games, exploring themes of humanity and the unknown.
Hear what Horizon Zero Dawn actor Ashly Burch thinks about Sony AI taking her job
Ashly Burch, the voice of Aloy in Horizon Zero Dawn, has voiced strong concerns over a leaked Sony AI experiment replacing human actors. While Horizon developer Guerilla assured her the AI demo isn’t in development, Burch fears for the future of game performance as an art form.
Video Game History Foundation Digital Archive
The Video Game History Foundation is a non-profit organization dedicated to preserving, celebrating, and teaching the history of video games. Their online digital archive is a growing collection of material related to video game history, including behind-the-scenes photographs, footage, planning documents, concept art, code, budgets and more.
Australian children who play Roblox spending average of 139 minutes a day on the gaming app, data shows
Australian children spend an average of 139 minutes daily on Roblox, making it the most used gaming app and the most blocked by parents. The study, conducted by Qustodio, highlights concerns about online chat, inappropriate content, and in-app spending on the platform.
‘A place that made sense’: Minecraft is 15 years old and still changing lives
Minecraft, celebrating its 15th anniversary, continues to impact lives by offering a creative outlet and fostering connections among players worldwide.
Investigation: How Roblox Is Exploiting Young Game Developers
With Roblox Corporation now being valued at more than $45 billion, we ask whether the kids making the vast majority of its content are being taken advantage ...
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